Role: Programmer, Producer
Backyard Brawl is an upcoming competitve party game
that pits 2-4 players against one another in one of several
chaotic gamemodes.
Highlights:
- Networked Game!
- Security vs. Playability
- Abstraction of online-and local-specific code
Role: Hobbyist
My first experiences in game development were on the popular gaming platform Roblox,
which taught me critical skills and concepts, such as the client-server model,
event-based programming, and object-oriented design. My understanding of these
topics, as well as the practical, hands-on experiences I had on the platform,
have helped me flourish in my more recent team- and Unity- based environments.
Role: Programmer
Tomb For Two is a 2-player couch co-op game and was the Fall 2022 Spartasoft Studio project.
It was my first experience working on a game development team,
as well as my first experience in Unity. My performance on this project would earn me a Team Director nomination,
a role which I held in the Fall of 2023.
Role: Programmer
Sneakeasy is a single player 2D platformer, and was the Spring 2023 Spartasoft Studio project.
Having gained relevant experience the semester prior,
it was my first chance to contribute my full skillset to
a group project in Unity.