Kyle Nowak
Game Programmer

Senior majoring in Computer Science and minoring in Game Design and Development at MSU. Looking for meaningful work in the Game Development Industry that will allow me to apply years of experience.

Fall 2023 - Present

Backyard Brawl

Role: Programmer, Producer

Backyard Brawl is an upcoming competitve party game that pits 2-4 players against one another in one of several chaotic gamemodes.

Highlights:

  • Networked Game!
  • Security vs. Playability
  • Abstraction of online-and local-specific code
2015 - Present

Roblox Development

Role: Hobbyist

My first experiences in game development were on the popular gaming platform Roblox, which taught me critical skills and concepts, such as the client-server model, event-based programming, and object-oriented design. My understanding of these topics, as well as the practical, hands-on experiences I had on the platform, have helped me flourish in my more recent team- and Unity- based environments.

Fall 2022

Tomb for Two

Role: Programmer

Tomb For Two is a 2-player couch co-op game and was the Fall 2022 Spartasoft Studio project. It was my first experience working on a game development team, as well as my first experience in Unity. My performance on this project would earn me a Team Director nomination, a role which I held in the Fall of 2023.

Spring 2023

Sneakeasy

Role: Programmer

Sneakeasy is a single player 2D platformer, and was the Spring 2023 Spartasoft Studio project. Having gained relevant experience the semester prior, it was my first chance to contribute my full skillset to a group project in Unity.