Kyle Nowak
Game Programmer

Senior majoring in Computer Science and minoring in Game Design and Development at MSU.
Looking for meaningful work in the Game Development Industry that will allow me to apply years of experience.

Fall 2023 - Present

Trick or Treat Fighters

Role: Programmer

Trick or Treat Fighters is a 4-player fighting party game that pits players against one another to collect the most candy before time expires. It was my team's submission for our Game Development class in the Fall of 2023, and was crowned "Most Fun," "Most Innovative," and runner-up for "Best Aesthetic" by a panel of alumni reviewers.

Fall 2022

Tomb for Two

Role: Programming Team Member

Tomb For Two is a 2-player couch co-op game and was the Fall 2022 Spartasoft Studio project. It was my first experience working on a game development team, as well as my first experience in Unity. My performance on this project would earn me a Team Director nomination, a role which I held in the Fall of 2023.

2015 - Present

Roblox Development

Role: Hobbyist

My first experiences in game development were on the popular gaming platform Roblox, which taught me critical skills and concepts, such as the client-server model, event-based programming, and object-oriented design. My understanding of these topics, as well as the practical, hands-on experiences I had on the platform, have helped me flourish in my more recent team- and Unity- based environments.

Spring 2023

Sneakeasy

Role: Programming Team Member

Sneakeasy is a single player 2D platformer, and was the Spring 2023 Spartasoft Studio project. Having gained relevant experience the semester prior, it was my first chance to contribute my full skillset to a group project in Unity.