Role: Programmer
Trick or Treat Fighters is a 4-player fighting party game that pits players
against one another to collect the most candy before time expires. It was my team's submission
for our Game Development class in the Fall of 2023, and was crowned "Most Fun,"
"Most Innovative," and runner-up for "Best Aesthetic" by a panel of alumni reviewers.
Role: Programming Team Member
Tomb For Two is a 2-player couch co-op game and was the Fall 2022 Spartasoft Studio project.
It was my first experience working on a game development team,
as well as my first experience in Unity. My performance on this project would earn me a Team Director nomination,
a role which I held in the Fall of 2023.
Role: Hobbyist
My first experiences in game development were on the popular gaming platform Roblox,
which taught me critical skills and concepts, such as the client-server model,
event-based programming, and object-oriented design. My understanding of these
topics, as well as the practical, hands-on experiences I had on the platform,
have helped me flourish in my more recent team- and Unity- based environments.
Role: Programming Team Member
Sneakeasy is a single player 2D platformer, and was the Spring 2023 Spartasoft Studio project.
Having gained relevant experience the semester prior,
it was my first chance to contribute my full skillset to
a group project in Unity.